Google Play Games is set to revolutionize the gaming experience by making all mobile games available on PC by default, allowing developers the option to opt out. This significant shift aims to enhance the Play Games platform, mirroring the extensive selection found on Android devices. While players can look forward to a robust library, Google’s focus is on optimizing titles for PC gamers, accommodating both controller and mouse-and-keyboard setups. To improve gameplay comfort, players will now be able to customize their controls for each game.
Along with this, Google will introduce an in-game sidebar, enabling users to make adjustments without quitting their game. Additionally, Google will implement playability badges that will indicate how well titles support PC gaming, assisting players in making informed choices. Moreover, Google is expanding support to include AMD-powered devices, fostering a more inclusive gaming environment. The Play Games platform is also anticipated to be accessible from the Windows Start menu in collaboration with PC manufacturers, replacing the now discontinued Windows Subsystem for Android.
In conjunction with these developments, Google is launching a PC pilot program aimed at increasing mobile game availability. This initiative includes notable titles like Dredge and TABS (Totally Accurate Battle Simulator) Mobile, with future releases such as Disco Elysium expected to enhance the gaming landscape on Android. Beyond mobile titles, Google is also encouraging the creation of PC-first and exclusive games to establish Play Games as a serious competitor to platforms like the Epic Games Store and Steam. To incentivize this shift, Google is introducing a boosted earnback program for developers.
On a technical front, Vulkan has been adopted as the official graphics API for Android, aimed at improving game performance and enabling advanced features like ray tracing. While this might not yield immediate changes for players, it signals a commitment to enhancing mobile gaming in the future.
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